Guides / After the first week

The mental game

Focus games

Play one game tonight. Open Today, tap Split-step reaction, and give it one honest 60-second run. That score is your athlete's first personal best; every run after is measured against that line and nothing else. Eleven games are waiting, but one is enough, and it counts toward winning the day.

How to use it (the boring, correct answer)

The philosophy: sharpen, don't replace

The focus games are a supplement, not a substitute. Five focused minutes is a full dose. And like everything in TierBreak, scores are self-referential: the only line on the chart is the athlete's own history. No leaderboards, ever: a 12-year-old should be chasing yesterday's self, not a stranger's reaction time.

MATCH POINT mode

Most games have a pressure mode: one mistake ends the run. It exists to make the athlete feel the difference between playing free and playing careful, and to practice staying free anyway. Pressure-mode best streaks are tracked separately.

Focus mode

When a game opens, the rest of the screen fades away: no other cards, no distractions, just the drill. It releases automatically when the run ends.

The eleven games

GameWhat it trainsOn court
Focus drillSelective attention under interferenceSeeing the ball, not the noise
Split-step reactionSimple reaction speed First move after the opponent's contact
Anticipation timingInterception timing on a hidden trajectoryReading where the ball will be, not where it is
Don't biteGo/no-go impulse control Not biting on the short ball that's actually deep
Long-match focusSustained attention and catching your own lapsesPoint 90 of a three-setter
Track the ballMultiple-object tracking The pro-academy tracking drill, in your pocket
Serve-zone readChoice reaction in return language (T / body / wide)Return-of-serve decisions
Toss rhythmInternal timing: keep tempo blind The metronome behind a repeatable serve
Auditory reactionReaction to a sound cue, not a visual one Answering the ball off the strings, or a late line call
Dual-taskSplitting attention across two demands at once Tracking the ball while reading your opponent's position
Peripheral visionCatching cues at the edge of sight Seeing the whole court and the incoming ball together

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Next: The Weekly Review → Then the Mental Pathway, where the games live.